DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetRenderTransform()

proto external void IEntity::GetRenderTransform ( out vector mat[])
protected

Returns render transformation of Entity. Must pass in vector array size of 4.

Аргументы
matvector[4] matrix to be get
Man player = g_Game.GetPlayer();
vector mat[4];
player.GetRenderTransform(mat);
Print( mat );
>> <0.989879,-0,0.141916>,<0,1,0>,<-0.141916,0,0.989879>,<2545.08,15.6754,2867.49>
DayZGame g_Game
Определения DayZGame.c:3868
Определения EnConvert.c:106
proto void Print(void var)
Prints content of variable to console/log.