DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ GetTransformAxis()

proto native external vector IEntity::GetTransformAxis ( int axis)
protected

Returns one row of Entity transformation matrix.

Аргументы
axisint matrix axis. Can be 0..3
Возвращает
vector axis row of Entity matrix
Man player = g_Game.GetPlayer();
Print( player.GetTransformAxis(0) );
Print( player.GetTransformAxis(1) );
Print( player.GetTransformAxis(2) );
Print( player.GetTransformAxis(3) );
>> <-0.386781,0,0.922171>
>> <0,1,0>
>> <-0.922171,0,-0.386782>
>> <2551.34,15.6439,2856.72>
DayZGame g_Game
Определения DayZGame.c:3868
proto void Print(void var)
Prints content of variable to console/log.