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private |
Creates object of certain type.
type | of objects to create |
pos | position where to create object |
iFlags | are used to setup object and/ or spawn behavior |
iRotation | are used to setup object rotation on spawn (or default if not specified) |
Перекрестные ссылки RF_DEFAULT.
Используется в FireplaceBase::AfterStoreLoad(), Particle::CreateParticleEffect(), Inventory_Base::EmptySeedPack(), LateInit(), ActionCreateIndoorFireplace::OnExecuteServer(), ActionCreateIndoorOven::OnExecuteServer(), ActionDigWorms::OnFinishProgressServer(), ActionUnpackGift::OnFinishProgressServer(), FireplaceBase::OnIgnitedThis(), GardenBase::OnPlacementComplete(), OnPlacementComplete(), TentBase::OnPlacementComplete(), OnProjectileStopped(), OnProjectileStoppedInObject(), OnProjectileStoppedInTerrain(), GardenBase::OnStoreLoad(), ItemBase::OnStoreLoad(), OnSuccess(), ContaminatedArea_Dynamic::SpawnItems() и ObjectSpawnerHandler::SpawnObject().