36 if (optic && PSO1Optic.Cast(optic) || PSO11Optic.Cast(optic) ||
KazuarOptic.Cast(optic))
38 return super.CanEnterIronsights();
50 SpawnAttachedMagazine(
"Mag_PP19_64Rnd");
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
script counterpart to engine's class Inventory
override void OnDebugSpawn()
override RecoilBase SpawnRecoilObject()
override bool CanEnterIronsights()
override int GetWeaponSpecificCommand(int weaponAction, int subCommand)
WeaponActionChamberingTypes