1[
WorkbenchPluginAttribute(
"Check localisation in UI",
"Find non localised text in UI",
"ctrl+l",
"", {
"ResourceManager"})]
35 m_results.InsertAt(file +
":", lastIndex);
56 res =
"All texts are localised.";
void CheckTextIDs(string file)
void FindTexts(WidgetSource src)
ref array< string > m_results
static proto native void Dialog(string caption, string text)
static proto native WBModuleDef GetModule(string type)
static proto bool SearchResources(string filter, func callback)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
proto native WidgetSource GetSibling()
proto bool Get(int varIndex, out void val)
proto native WidgetSource GetChildren()
proto native owned string GetName()
proto native int VarIndex(string varName)
bool Contains(string sample)
Returns true if sample is substring of string.