DayZ 1.28
DayZ Explorer by KGB
 
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◆ LocalTakeEntityToInventory()

bool Entity::LocalTakeEntityToInventory ( FindInventoryLocationType flags,
notnull EntityAI item )
inlineprotected

См. определение в файле 3_Game/Entities/EntityAI.c строка 1870

1871 {
1872 return GetInventory().TakeEntityToInventory(InventoryMode.LOCAL, flags, item);
1873 }
InventoryMode
NOTE: PREDICTIVE is not to be used at all in multiplayer.
proto native GameInventory GetInventory()
bool TakeEntityToInventory(InventoryMode mode, FindInventoryLocationType flags, notnull EntityAI item)
Put item anywhere into this entity (as attachment or into cargo, recursively)

Перекрестные ссылки EntityAI() и GetInventory().