Put item into into cargo on specific cargo location.
1931 {
1932 if (
GetGame().IsMultiplayer() )
1934 else
1936 }
InventoryMode
NOTE: PREDICTIVE is not to be used at all in multiplayer.
proto native GameInventory GetInventory()
bool TakeEntityToCargoEx(InventoryMode mode, notnull EntityAI item, int idx, int row, int col)
moves item on specific cargo location
proto native CGame GetGame()