2009 {
2010 if (
GetGame().IsMultiplayer() )
2012 else
2014 }
InventoryMode
NOTE: PREDICTIVE is not to be used at all in multiplayer.
proto native GameInventory GetInventory()
bool TakeToDst(InventoryMode mode, notnull InventoryLocation src, notnull InventoryLocation dst)
move src to dst
proto native CGame GetGame()