102 {
103 super.EEItemLocationChanged(oldLoc, newLoc);
104
106 {
107 EntityAI oldParent = oldLoc.GetParent();
108 if (oldParent && oldParent.CanUseConstruction() && oldLoc.GetType() ==
InventoryLocationType.ATTACHMENT)
110 }
111 }
InventoryLocationType
types of Inventory Location
override void SetTakeable(bool pState)