785 {
787 GetActionComponentNameList(componentIndex, selections);
788
789 int facingSide = -1;
790 foreach (string selectionName : selections)
791 {
793 {
795 break;
796 }
797
799 {
801 break;
802 }
803 }
804
805 return facingSide;
806 }
enum LockAction LOCK_SELECTION_OUTSIDE
static const int FACING_INSIDE
static const int FACING_OUTSIDE
static const string LOCK_SELECTION_INSIDE
Result for an object found in CGame.IsBoxCollidingGeometryProxy.