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Truck_01FrontLight.c
См. документацию.
1
class
Truck_01FrontLight
extends
CarLightBase
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{
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void
Truck_01FrontLight
()
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{
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m_SegregatedBrightness = 4;
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m_SegregatedRadius = 75;
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m_SegregatedAngle = 90;
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m_SegregatedColorRGB =
Vector
(0.90, 0.90, 0.68);
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m_AggregatedBrightness = 8;
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m_AggregatedRadius = 100;
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m_AggregatedAngle = 120;
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m_AggregatedColorRGB =
Vector
(0.90, 0.90, 0.68);
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FadeIn(0.1);
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SetFadeOutTime(0.05);
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SegregateLight();
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}
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}
CarLightBase::Truck_01FrontLight
void Truck_01FrontLight()
Определения
Truck_01FrontLight.c:3
CarLightBase
Определения
CarRearLightBase.c:2
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
Ishodniki
scripts
4_World
Entities
ScriptedLightBase
SpotLightBase
CarLightBase
Truck_01FrontLight.c
Создано системой
1.13.2