Структуры данных | |
| class | Bunker |
| class | Land_Bunker_Basement_Civilian |
Функции | |
| override void | DeferredInit () |
| void | ResolveCodeLock () |
| override DigitalCodeLock_Bunker | GetCodeLock () |
| void | OnBunkerActivated (bool loadedAsActive, string codeLockCode) |
| void | OnBunkerDeactivated () |
| EntityAI | FindOrSpawnStorageBox (bool preferExisting) |
| EntityAI | FindExistingStorageBox () |
| EntityAI | SpawnStorageBox () |
Переменные | |
| Bunker | RESOLVE_CODELOCK_RETRY_DELAY = 200 |
| const string | CODE_LOCK_ATTACHMENT_NAME = "att_codelock" |
| ms between client retries while waiting for the codelock attachment to replicate | |
| const string | CRATE_SPAWN_POSITION_MEM_NAME = "storagecratepos" |
| const string | STORAGE_BOX_CLASSNAME = "StorageBox_Wooden" |
| EntityAI | m_StorageBox |