returns 'true' when all the batches are finished
См. определение в файле BunkerBroadcastHandler.c строка 464
465 {
468
470
472 {
474 {
478 }
479 }
480
481 bool returnValue = target == count;
482 if (returnValue)
484
485 return returnValue;
486 }
void BunkerBroadcastComponentBase(notnull EntityAI parent)
class BoxCollidingParams component
ComponentInfo for BoxCollidingResult.
ref map< int, ref BunkerBroadcastComponentBase > m_RegisteredBunkers
how often is update called [seconds]
const int UPDATE_BATCH_SIZE
how many of previously generated codes are stored (prevents the reuse)
Перекрестные ссылки Math::Clamp(), component, int, m_NextToProcessIdx, m_RegisteredBunkers, m_UpdateTimer и UPDATE_BATCH_SIZE.
Используется в Update().