48 {
49 super.OnSuccess(new_item);
50
52 if ( new_item )
53 {
54 float quantity_old = ib.GetQuantity();
56 float quantity_new = quantity_old - spill_amount;
57
61
63 }
64 }
class GP5GasMask extends MaskBase ItemBase
override bool SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)
proto string ToString(bool simple=true)