DayZ
1.27
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Lockpick.c
См. документацию.
1
class
Lockpick
:
ToolBase
2
{
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void
Lockpick
()
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{
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m_MineDisarmRate = 90;
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}
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override
int
GetKeyCompatibilityType
()
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{
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return
1 <<
EBuildingLockType
.LOCKPICK;
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}
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override
void
SetActions
()
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{
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super.SetActions();
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AddAction
(
ActionUnrestrainTarget
);
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AddAction
(
ActionLockDoors
);
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AddAction
(
ActionUnlockDoors
);
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AddAction
(
ActionDisarmMine
);
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AddAction
(
ActionDisarmExplosive
);
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}
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};
ActionDisarmExplosive
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
Определения
ActionDisarmExplosive.c:11
ActionDisarmMine
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
Определения
ActionDisarmMine.c:11
AddAction
void AddAction(typename actionName)
Определения
AdvancedCommunication.c:220
EBuildingLockType
EBuildingLockType
Определения
EBuildingLockTypes.c:2
ActionLockDoors
Определения
ActionLockDoors.c:10
ActionUnlockDoors
Определения
ActionUnlockDoors.c:10
ActionUnrestrainTarget
Определения
ActionUnrestrainTarget.c:56
Lockpick::GetKeyCompatibilityType
override int GetKeyCompatibilityType()
Определения
Lockpick.c:8
Lockpick::Lockpick
void Lockpick()
Определения
Lockpick.c:3
Lockpick::SetActions
override void SetActions()
Определения
Lockpick.c:13
ToolBase
Определения
BoneKnife.c:2
Ishodniki
scripts
4_World
Entities
ItemBase
Gear
Tools
Lockpick.c
Создано системой
1.13.2