enum | ERPCs {
PB_START = -1
, PB_END = -2
, PB_SINGLEUSE_START = -3
, PB_SINGLEUSE_END = -4
,
RPC_SYNC_ITEM_VAR = 0
, RPC_SYNC_STAT
, RPC_WRITE_NOTE
, RPC_WRITE_NOTE_CLIENT
,
RPC_SYNC_DISPLAY_STATUS
, RPC_ON_SET_CAPTIVE
, RPC_SYNC_SCENE_OBJECT
, RPC_USER_ACTION_PROMPT_SYNCH
,
RPC_USER_ACTION_MESSAGE
, RPC_ITEM_DIAG
, RPC_ITEM_DIAG_CLOSE
, RPC_SET_OBJECT_POSITION
,
RPC_PLAYER_SYMPTOM_ON
, RPC_PLAYER_SYMPTOM_OFF
, RPC_STAMINA
, RPC_DAMAGE_VALUE_SYNC
,
RPC_DEBUG_MONITOR_FLT
, RPC_DEBUG_MONITOR_STR
, RPC_USER_ACTION_PROMPT_PROGRESS
, RPC_USER_ACTION_PROMPT_CLEAN
,
RPC_BS_SKINNED_STATE
, RPC_TRAP_VICTIM
, RPC_TRAP_DISARM
, RPC_EXPLODE_EVENT
,
RPC_TOGGLE_PERSONAL_LIGHT
, RPC_CHECK_PULSE
, DEV_RPC_SPAWN_ITEM_ON_GROUND
, DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
,
DEV_RPC_SPAWN_ITEM_ON_CURSOR
, DEV_RPC_SPAWN_ITEM_IN_INVENTORY
, DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
, DEV_RPC_CLEAR_INV
,
DEV_RPC_TELEPORT
, DEV_RPC_SET_PLAYER_DIRECTION
, DEV_RPC_SEND_SERVER_LOG
, DEV_RPC_STATS_DATA
,
DEV_RPC_LEVELS_DATA
, DEV_RPC_MODS_DATA
, DEV_RPC_MODS_DATA_DETAILED
, DEV_RPC_MODS_ACTIVATE
,
DEV_RPC_MODS_DETAILED
, DEV_RPC_MODS_DEACTIVATE
, DEV_RPC_MODS_LOCK
, DEV_RPC_AGENTS_DATA
,
DEV_RPC_STOMACH_DATA
, DEV_RPC_CREATE_SCENE_OBJECT
, DEV_RPC_SCENE_LOAD
, DEV_RPC_HEALTH_DATA
,
DEV_STATS_UPDATE
, DEV_LEVELS_UPDATE
, DEV_STOMACH_UPDATE
, DEV_MODS_UPDATE
,
DEV_AGENTS_UPDATE
, DEV_HEALTH_UPDATE
, DEV_RPC_PLUGIN_DZCREATURE_DEBUG
, RPC_SOFT_SKILLS_SPECIALTY_SYNC
,
RPC_SOFT_SKILLS_STATS_SYNC
, RPC_SOFT_SKILLS_PRINT_DEBUG
, RPC_CRAFTING_INVENTORY_INSTANT
, RPC_INIT_SET_QUICKBAR
,
RPC_READ_NOTE
, RPC_SYNC_EVENT
, DEV_AGENT_GROW
, RPC_SYNC_THERMOMETER
,
RPC_SEND_NOTIFICATION
, RPC_SEND_NOTIFICATION_EXTENDED
, RPC_SEND_MAP_MARKERS
, RPC_SEND_LIGHTING_SETUP
,
RPC_USER_SYNC_PERMISSIONS
, RPC_WARNING_ITEMDROP
, RPC_WARNING_TELEPORT
, RPC_DEBUG_INSTABUILD
,
RPC_SHOCK
, RPC_SERVER_RESPAWN_MODE
, RPC_SOUND_LOCK_ATTACH
, RPC_SOUND_HELICRASH
,
RPC_SOUND_ARTILLERY
, DEV_RPC_MODS_RESET
, DEV_RPC_STATS_RESET
, DEV_RPC_AGENT_RESET
,
DEV_RPC_STAT_SET
, DEV_RPC_HEALTH_SET
, DEV_RPC_HORTICULTURE_UPDATE
, DEV_RPC_HORTICULTURE_SPEED
,
DEV_RPC_SERVER_SCRIPT
, DEV_RPC_SERVER_SCRIPT_RESULT
, RPC_SOUND_CONTAMINATION
, RPC_SOUND_ARTILLERY_SINGLE
,
RPC_CFG_GAMEPLAY_SYNC
, RPC_UNDERGROUND_SYNC
, RPC_PLAYERRESTRICTEDAREAS_SYNC
, DEV_RPC_SPAWN_PRESET
,
DEV_RPC_SET_TIME
, DEV_TEMP_UPDATE
, DEV_SET_DEV_ITEM
, DEV_REQUEST_UTS_DEBUG
,
DEV_UTS_DEBUG_DATA
, DEV_SET_WEATHER
, RPC_SET_BILLBOARDS
, RPC_PLAYER_STAT
,
RPC_END
} |