DayZ 1.26
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Файл ERPCs.c

См. исходные тексты.

Перечисления

enum  ERPCs {
  PB_START = -1 , PB_END = -2 , PB_SINGLEUSE_START = -3 , PB_SINGLEUSE_END = -4 ,
  RPC_SYNC_ITEM_VAR = 0 , RPC_SYNC_STAT , RPC_WRITE_NOTE , RPC_WRITE_NOTE_CLIENT ,
  RPC_SYNC_DISPLAY_STATUS , RPC_ON_SET_CAPTIVE , RPC_SYNC_SCENE_OBJECT , RPC_USER_ACTION_PROMPT_SYNCH ,
  RPC_USER_ACTION_MESSAGE , RPC_ITEM_DIAG , RPC_ITEM_DIAG_CLOSE , RPC_SET_OBJECT_POSITION ,
  RPC_PLAYER_SYMPTOM_ON , RPC_PLAYER_SYMPTOM_OFF , RPC_STAMINA , RPC_DAMAGE_VALUE_SYNC ,
  RPC_DEBUG_MONITOR_FLT , RPC_DEBUG_MONITOR_STR , RPC_USER_ACTION_PROMPT_PROGRESS , RPC_USER_ACTION_PROMPT_CLEAN ,
  RPC_BS_SKINNED_STATE , RPC_TRAP_VICTIM , RPC_TRAP_DISARM , RPC_EXPLODE_EVENT ,
  RPC_TOGGLE_PERSONAL_LIGHT , RPC_CHECK_PULSE , DEV_RPC_SPAWN_ITEM_ON_GROUND , DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID ,
  DEV_RPC_SPAWN_ITEM_ON_CURSOR , DEV_RPC_SPAWN_ITEM_IN_INVENTORY , DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT , DEV_RPC_CLEAR_INV ,
  DEV_RPC_TELEPORT , DEV_RPC_SET_PLAYER_DIRECTION , DEV_RPC_SEND_SERVER_LOG , DEV_RPC_STATS_DATA ,
  DEV_RPC_LEVELS_DATA , DEV_RPC_MODS_DATA , DEV_RPC_MODS_DATA_DETAILED , DEV_RPC_MODS_ACTIVATE ,
  DEV_RPC_MODS_DETAILED , DEV_RPC_MODS_DEACTIVATE , DEV_RPC_MODS_LOCK , DEV_RPC_AGENTS_DATA ,
  DEV_RPC_STOMACH_DATA , DEV_RPC_CREATE_SCENE_OBJECT , DEV_RPC_SCENE_LOAD , DEV_RPC_HEALTH_DATA ,
  DEV_STATS_UPDATE , DEV_LEVELS_UPDATE , DEV_STOMACH_UPDATE , DEV_MODS_UPDATE ,
  DEV_AGENTS_UPDATE , DEV_HEALTH_UPDATE , DEV_RPC_PLUGIN_DZCREATURE_DEBUG , RPC_SOFT_SKILLS_SPECIALTY_SYNC ,
  RPC_SOFT_SKILLS_STATS_SYNC , RPC_SOFT_SKILLS_PRINT_DEBUG , RPC_CRAFTING_INVENTORY_INSTANT , RPC_INIT_SET_QUICKBAR ,
  RPC_READ_NOTE , RPC_SYNC_EVENT , DEV_AGENT_GROW , RPC_SYNC_THERMOMETER ,
  RPC_SEND_NOTIFICATION , RPC_SEND_NOTIFICATION_EXTENDED , RPC_SEND_MAP_MARKERS , RPC_SEND_LIGHTING_SETUP ,
  RPC_USER_SYNC_PERMISSIONS , RPC_WARNING_ITEMDROP , RPC_WARNING_TELEPORT , RPC_DEBUG_INSTABUILD ,
  RPC_SHOCK , RPC_SERVER_RESPAWN_MODE , RPC_SOUND_LOCK_ATTACH , RPC_SOUND_HELICRASH ,
  RPC_SOUND_ARTILLERY , DEV_RPC_MODS_RESET , DEV_RPC_STATS_RESET , DEV_RPC_AGENT_RESET ,
  DEV_RPC_STAT_SET , DEV_RPC_HEALTH_SET , DEV_RPC_SERVER_SCRIPT , DEV_RPC_SERVER_SCRIPT_RESULT ,
  RPC_SOUND_CONTAMINATION , RPC_SOUND_ARTILLERY_SINGLE , RPC_CFG_GAMEPLAY_SYNC , RPC_UNDERGROUND_SYNC ,
  RPC_PLAYERRESTRICTEDAREAS_SYNC , DEV_RPC_SPAWN_PRESET , DEV_RPC_SET_TIME , DEV_TEMP_UPDATE ,
  DEV_SET_DEV_ITEM , DEV_REQUEST_UTS_DEBUG , DEV_UTS_DEBUG_DATA , DEV_SET_WEATHER ,
  RPC_SET_BILLBOARDS , RPC_PLAYER_STAT , RPC_END
}
 

Перечисления

◆ ERPCs

Элементы перечислений
PB_START 
PB_END 
PB_SINGLEUSE_START 
PB_SINGLEUSE_END 
RPC_SYNC_ITEM_VAR 
RPC_SYNC_STAT 
RPC_WRITE_NOTE 
RPC_WRITE_NOTE_CLIENT 
RPC_SYNC_DISPLAY_STATUS 
RPC_ON_SET_CAPTIVE 
RPC_SYNC_SCENE_OBJECT 
RPC_USER_ACTION_PROMPT_SYNCH 
RPC_USER_ACTION_MESSAGE 
RPC_ITEM_DIAG 
RPC_ITEM_DIAG_CLOSE 
RPC_SET_OBJECT_POSITION 
RPC_PLAYER_SYMPTOM_ON 
RPC_PLAYER_SYMPTOM_OFF 
RPC_STAMINA 
RPC_DAMAGE_VALUE_SYNC 
RPC_DEBUG_MONITOR_FLT 
RPC_DEBUG_MONITOR_STR 
RPC_USER_ACTION_PROMPT_PROGRESS 
RPC_USER_ACTION_PROMPT_CLEAN 
RPC_BS_SKINNED_STATE 
RPC_TRAP_VICTIM 
RPC_TRAP_DISARM 
RPC_EXPLODE_EVENT 
RPC_TOGGLE_PERSONAL_LIGHT 
RPC_CHECK_PULSE 
DEV_RPC_SPAWN_ITEM_ON_GROUND 
DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID 
DEV_RPC_SPAWN_ITEM_ON_CURSOR 
DEV_RPC_SPAWN_ITEM_IN_INVENTORY 
DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT 
DEV_RPC_CLEAR_INV 
DEV_RPC_TELEPORT 
DEV_RPC_SET_PLAYER_DIRECTION 
DEV_RPC_SEND_SERVER_LOG 
DEV_RPC_STATS_DATA 
DEV_RPC_LEVELS_DATA 
DEV_RPC_MODS_DATA 
DEV_RPC_MODS_DATA_DETAILED 
DEV_RPC_MODS_ACTIVATE 
DEV_RPC_MODS_DETAILED 
DEV_RPC_MODS_DEACTIVATE 
DEV_RPC_MODS_LOCK 
DEV_RPC_AGENTS_DATA 
DEV_RPC_STOMACH_DATA 
DEV_RPC_CREATE_SCENE_OBJECT 
DEV_RPC_SCENE_LOAD 
DEV_RPC_HEALTH_DATA 
DEV_STATS_UPDATE 
DEV_LEVELS_UPDATE 
DEV_STOMACH_UPDATE 
DEV_MODS_UPDATE 
DEV_AGENTS_UPDATE 
DEV_HEALTH_UPDATE 
DEV_RPC_PLUGIN_DZCREATURE_DEBUG 
RPC_SOFT_SKILLS_SPECIALTY_SYNC 
RPC_SOFT_SKILLS_STATS_SYNC 
RPC_SOFT_SKILLS_PRINT_DEBUG 
RPC_CRAFTING_INVENTORY_INSTANT 
RPC_INIT_SET_QUICKBAR 
RPC_READ_NOTE 
RPC_SYNC_EVENT 
DEV_AGENT_GROW 
RPC_SYNC_THERMOMETER 
RPC_SEND_NOTIFICATION 
RPC_SEND_NOTIFICATION_EXTENDED 
RPC_SEND_MAP_MARKERS 
RPC_SEND_LIGHTING_SETUP 
RPC_USER_SYNC_PERMISSIONS 
RPC_WARNING_ITEMDROP 
RPC_WARNING_TELEPORT 
RPC_DEBUG_INSTABUILD 
RPC_SHOCK 
RPC_SERVER_RESPAWN_MODE 
RPC_SOUND_LOCK_ATTACH 
RPC_SOUND_HELICRASH 
RPC_SOUND_ARTILLERY 
DEV_RPC_MODS_RESET 
DEV_RPC_STATS_RESET 
DEV_RPC_AGENT_RESET 
DEV_RPC_STAT_SET 
DEV_RPC_HEALTH_SET 
DEV_RPC_SERVER_SCRIPT 
DEV_RPC_SERVER_SCRIPT_RESULT 
RPC_SOUND_CONTAMINATION 
RPC_SOUND_ARTILLERY_SINGLE 
RPC_CFG_GAMEPLAY_SYNC 
RPC_UNDERGROUND_SYNC 
RPC_PLAYERRESTRICTEDAREAS_SYNC 
DEV_RPC_SPAWN_PRESET 
DEV_RPC_SET_TIME 
DEV_TEMP_UPDATE 
DEV_SET_DEV_ITEM 
DEV_REQUEST_UTS_DEBUG 
DEV_UTS_DEBUG_DATA 
DEV_SET_WEATHER 
RPC_SET_BILLBOARDS 
RPC_PLAYER_STAT 
RPC_END 
2{
3 PB_START = -1,
4 PB_END = -2,
19// RPC_USER_ACTION_MESSAGES,
106
107#ifdef DIAG_DEVELOPER
109
110 DIAG_PLAYER_SYMPTOMS_DEBUG_ON, // Client -> Server
111 DIAG_PLAYER_SYMPTOMS_DEBUG_OFF, // Client -> Server
112 DIAG_PLAYER_SYMPTOMS_DEBUG, // Server -> Client
113
115
126
131
134
136 DIAG_MISC_ENVIRONMENT_DEBUG, // Client -> Server
137 DIAG_MISC_ENVIRONMENT_DEBUG_DATA, // Server -> Client
140 DIAG_MISC_FALLDAMAGE_DEBUG, // Client -> Server
141 DIAG_MISC_FALLDAMAGE_DEBUG_DATA, // Server -> Client
149
150
151
156
160
164
175
177
180
182
185
188
190
192
195
199#endif
200
201 RPC_END, // DO NOT USE OR APPEND AFTER, purely here to indicate the end
202}
@ DEV_SET_WEATHER
Definition ERPCs.c:103
@ RPC_SYNC_STAT
Definition ERPCs.c:8
@ RPC_WARNING_TELEPORT
Definition ERPCs.c:78
@ DEV_STATS_UPDATE
Definition ERPCs.c:56
@ RPC_SERVER_RESPAWN_MODE
Definition ERPCs.c:81
@ RPC_PLAYER_STAT
Definition ERPCs.c:105
@ DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
Definition ERPCs.c:35
@ RPC_TRAP_DISARM
Definition ERPCs.c:30
@ RPC_SOUND_CONTAMINATION
Definition ERPCs.c:92
@ RPC_SET_OBJECT_POSITION
Definition ERPCs.c:18
@ DEV_UTS_DEBUG_DATA
Definition ERPCs.c:102
@ RPC_DEBUG_INSTABUILD
Definition ERPCs.c:79
@ RPC_DAMAGE_VALUE_SYNC
Definition ERPCs.c:23
@ RPC_SOUND_LOCK_ATTACH
Definition ERPCs.c:82
@ RPC_SEND_NOTIFICATION
Definition ERPCs.c:72
@ DEV_RPC_SPAWN_ITEM_IN_INVENTORY
Definition ERPCs.c:37
@ DEV_RPC_SPAWN_ITEM_ON_GROUND
Definition ERPCs.c:34
@ DEV_RPC_STAT_SET
Definition ERPCs.c:88
@ DEV_RPC_CLEAR_INV
Definition ERPCs.c:39
@ RPC_SOFT_SKILLS_PRINT_DEBUG
Definition ERPCs.c:65
@ RPC_DEBUG_MONITOR_STR
Definition ERPCs.c:25
@ RPC_PLAYER_SYMPTOM_ON
Definition ERPCs.c:20
@ DEV_HEALTH_UPDATE
Definition ERPCs.c:61
@ RPC_CFG_GAMEPLAY_SYNC
Definition ERPCs.c:94
@ DEV_REQUEST_UTS_DEBUG
Definition ERPCs.c:101
@ RPC_SET_BILLBOARDS
Definition ERPCs.c:104
@ DEV_RPC_LEVELS_DATA
Definition ERPCs.c:44
@ DEV_RPC_SET_TIME
Definition ERPCs.c:98
@ DEV_RPC_MODS_DATA
Definition ERPCs.c:45
@ RPC_SYNC_EVENT
Definition ERPCs.c:69
@ RPC_SOUND_ARTILLERY_SINGLE
Definition ERPCs.c:93
@ DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
Definition ERPCs.c:38
@ RPC_SYNC_DISPLAY_STATUS
Definition ERPCs.c:11
@ RPC_USER_ACTION_PROMPT_SYNCH
Definition ERPCs.c:14
@ DEV_AGENTS_UPDATE
Definition ERPCs.c:60
@ DEV_RPC_HEALTH_SET
Definition ERPCs.c:89
@ DEV_RPC_SPAWN_PRESET
Definition ERPCs.c:97
@ DEV_RPC_MODS_RESET
Definition ERPCs.c:85
@ DEV_RPC_MODS_DEACTIVATE
Definition ERPCs.c:49
@ RPC_WRITE_NOTE
Definition ERPCs.c:9
@ RPC_SOFT_SKILLS_SPECIALTY_SYNC
Definition ERPCs.c:63
@ RPC_USER_SYNC_PERMISSIONS
Definition ERPCs.c:76
@ DEV_RPC_SPAWN_ITEM_ON_CURSOR
Definition ERPCs.c:36
@ RPC_SEND_LIGHTING_SETUP
Definition ERPCs.c:75
@ DEV_RPC_STATS_RESET
Definition ERPCs.c:86
@ RPC_STAMINA
Definition ERPCs.c:22
@ PB_SINGLEUSE_END
Definition ERPCs.c:6
@ RPC_WRITE_NOTE_CLIENT
Definition ERPCs.c:10
@ RPC_INIT_SET_QUICKBAR
Definition ERPCs.c:67
@ DEV_MODS_UPDATE
Definition ERPCs.c:59
@ RPC_PLAYERRESTRICTEDAREAS_SYNC
Definition ERPCs.c:96
@ DEV_RPC_MODS_LOCK
Definition ERPCs.c:50
@ RPC_CHECK_PULSE
Definition ERPCs.c:33
@ DEV_RPC_STOMACH_DATA
Definition ERPCs.c:52
@ RPC_USER_ACTION_MESSAGE
Definition ERPCs.c:15
@ RPC_SYNC_SCENE_OBJECT
Definition ERPCs.c:13
@ DEV_STOMACH_UPDATE
Definition ERPCs.c:58
@ DEV_RPC_PLUGIN_DZCREATURE_DEBUG
Definition ERPCs.c:62
@ PB_SINGLEUSE_START
Definition ERPCs.c:5
@ DEV_RPC_CREATE_SCENE_OBJECT
Definition ERPCs.c:53
@ PB_END
Definition ERPCs.c:4
@ RPC_DEBUG_MONITOR_FLT
Definition ERPCs.c:24
@ RPC_ITEM_DIAG
Definition ERPCs.c:16
@ RPC_SHOCK
Definition ERPCs.c:80
@ DEV_RPC_SCENE_LOAD
Definition ERPCs.c:54
@ RPC_SOUND_ARTILLERY
Definition ERPCs.c:84
@ PB_START
Definition ERPCs.c:3
@ DEV_AGENT_GROW
Definition ERPCs.c:70
@ DEV_RPC_MODS_DATA_DETAILED
Definition ERPCs.c:46
@ DEV_RPC_AGENTS_DATA
Definition ERPCs.c:51
@ DEV_RPC_SERVER_SCRIPT
Definition ERPCs.c:90
@ DEV_RPC_SET_PLAYER_DIRECTION
Definition ERPCs.c:41
@ RPC_END
Definition ERPCs.c:201
@ DEV_RPC_AGENT_RESET
Definition ERPCs.c:87
@ RPC_EXPLODE_EVENT
Definition ERPCs.c:31
@ RPC_USER_ACTION_PROMPT_PROGRESS
Definition ERPCs.c:26
@ RPC_ON_SET_CAPTIVE
Definition ERPCs.c:12
@ RPC_WARNING_ITEMDROP
Definition ERPCs.c:77
@ RPC_BS_SKINNED_STATE
Definition ERPCs.c:28
@ RPC_TOGGLE_PERSONAL_LIGHT
Definition ERPCs.c:32
@ RPC_USER_ACTION_PROMPT_CLEAN
Definition ERPCs.c:27
@ DEV_RPC_SEND_SERVER_LOG
Definition ERPCs.c:42
@ RPC_UNDERGROUND_SYNC
Definition ERPCs.c:95
@ RPC_SYNC_ITEM_VAR
Definition ERPCs.c:7
@ DEV_RPC_HEALTH_DATA
Definition ERPCs.c:55
@ DEV_LEVELS_UPDATE
Definition ERPCs.c:57
@ RPC_SYNC_THERMOMETER
Definition ERPCs.c:71
@ DEV_TEMP_UPDATE
Definition ERPCs.c:99
@ RPC_SOFT_SKILLS_STATS_SYNC
Definition ERPCs.c:64
@ RPC_SEND_MAP_MARKERS
Definition ERPCs.c:74
@ DEV_RPC_SERVER_SCRIPT_RESULT
Definition ERPCs.c:91
@ RPC_SEND_NOTIFICATION_EXTENDED
Definition ERPCs.c:73
@ RPC_ITEM_DIAG_CLOSE
Definition ERPCs.c:17
@ DEV_RPC_TELEPORT
Definition ERPCs.c:40
@ RPC_PLAYER_SYMPTOM_OFF
Definition ERPCs.c:21
@ RPC_TRAP_VICTIM
Definition ERPCs.c:29
@ DEV_RPC_STATS_DATA
Definition ERPCs.c:43
@ RPC_READ_NOTE
Definition ERPCs.c:68
@ RPC_SOUND_HELICRASH
Definition ERPCs.c:83
@ DEV_RPC_MODS_DETAILED
Definition ERPCs.c:48
@ DEV_SET_DEV_ITEM
Definition ERPCs.c:100
@ RPC_CRAFTING_INVENTORY_INSTANT
Definition ERPCs.c:66
@ DEV_RPC_MODS_ACTIVATE
Definition ERPCs.c:47
Definition EntityAI.c:95