DayZ 1.30
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Файл ERPCs.c

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enum  ERPCs {
  PB_START = -1 , PB_END = -2 , PB_SINGLEUSE_START = -3 , PB_SINGLEUSE_END = -4 ,
  RPC_SYNC_ITEM_VAR = 0 , RPC_SYNC_STAT , RPC_WRITE_NOTE , RPC_WRITE_NOTE_CLIENT ,
  RPC_SYNC_DISPLAY_STATUS , RPC_ON_SET_CAPTIVE , RPC_SYNC_SCENE_OBJECT , RPC_USER_ACTION_PROMPT_SYNCH ,
  RPC_USER_ACTION_MESSAGE , RPC_ITEM_DIAG , RPC_ITEM_REPAIR , RPC_ITEM_DIAG_CLOSE ,
  RPC_SET_OBJECT_POSITION , RPC_PLAYER_SYMPTOM_ON , RPC_PLAYER_SYMPTOM_OFF , RPC_SYMPTOM_PARAM_SYNC ,
  RPC_STAMINA , RPC_DAMAGE_VALUE_SYNC , RPC_DEBUG_MONITOR_FLT , RPC_DEBUG_MONITOR_STR ,
  RPC_USER_ACTION_PROMPT_PROGRESS , RPC_USER_ACTION_PROMPT_CLEAN , RPC_BS_SKINNED_STATE , RPC_TRAP_VICTIM ,
  RPC_TRAP_DISARM , RPC_EXPLODE_EVENT , RPC_TOGGLE_PERSONAL_LIGHT , RPC_CHECK_PULSE ,
  DEV_RPC_SPAWN_ITEM_ON_GROUND , DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID , DEV_RPC_SPAWN_ITEM_ON_CURSOR , DEV_RPC_SPAWN_ITEM_IN_INVENTORY ,
  DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT , DEV_RPC_CLEAR_INV , DEV_RPC_TELEPORT , DEV_RPC_SET_PLAYER_DIRECTION ,
  DEV_RPC_SEND_SERVER_LOG , DEV_RPC_STATS_DATA , DEV_RPC_LEVELS_DATA , DEV_RPC_MODS_DATA ,
  DEV_RPC_MODS_DATA_DETAILED , DEV_RPC_MODS_ACTIVATE , DEV_RPC_MODS_DETAILED , DEV_RPC_MODS_DEACTIVATE ,
  DEV_RPC_MODS_LOCK , DEV_RPC_AGENTS_DATA , DEV_RPC_STOMACH_DATA , DEV_RPC_CREATE_SCENE_OBJECT ,
  DEV_RPC_SCENE_LOAD , DEV_RPC_HEALTH_DATA , DEV_STATS_UPDATE , DEV_LEVELS_UPDATE ,
  DEV_STOMACH_UPDATE , DEV_MODS_UPDATE , DEV_AGENTS_UPDATE , DEV_HEALTH_UPDATE ,
  DEV_RPC_PLUGIN_DZCREATURE_DEBUG , RPC_SOFT_SKILLS_SPECIALTY_SYNC , RPC_SOFT_SKILLS_STATS_SYNC , RPC_SOFT_SKILLS_PRINT_DEBUG ,
  RPC_CRAFTING_INVENTORY_INSTANT , RPC_INIT_SET_QUICKBAR , RPC_READ_NOTE , RPC_SYNC_EVENT ,
  DEV_AGENT_GROW , RPC_SYNC_THERMOMETER , RPC_SEND_NOTIFICATION , RPC_SEND_NOTIFICATION_EXTENDED ,
  RPC_SEND_MAP_MARKERS , RPC_SEND_LIGHTING_SETUP , RPC_USER_SYNC_PERMISSIONS , RPC_WARNING_ITEMDROP ,
  RPC_WARNING_TELEPORT , RPC_DEBUG_INSTABUILD , RPC_SHOCK , RPC_SERVER_RESPAWN_MODE ,
  RPC_SOUND_LOCK_ATTACH , RPC_SOUND_HELICRASH , RPC_SOUND_ARTILLERY , DEV_RPC_MODS_RESET ,
  DEV_RPC_STATS_RESET , DEV_RPC_AGENT_RESET , DEV_RPC_STAT_SET , DEV_RPC_HEALTH_SET ,
  DEV_RPC_HORTICULTURE_UPDATE , DEV_RPC_HORTICULTURE_SPEED , DEV_RPC_SERVER_SCRIPT , DEV_RPC_SERVER_SCRIPT_RESULT ,
  RPC_SOUND_CONTAMINATION , RPC_SOUND_ARTILLERY_SINGLE , RPC_CFG_GAMEPLAY_SYNC , RPC_UNDERGROUND_SYNC ,
  RPC_PLAYERRESTRICTEDAREAS_SYNC , DEV_RPC_SPAWN_PRESET , DEV_RPC_SET_TIME , DEV_TEMP_UPDATE ,
  DEV_SET_DEV_ITEM , DEV_REQUEST_UTS_DEBUG , DEV_UTS_DEBUG_DATA , DEV_SET_WEATHER ,
  DEV_SET_SANDSTORM , DEV_STOP_SANDSTORM , DEV_SET_SANDSTORM_WEATHER , DEV_STOP_SANDSTORM_WEATHER ,
  RPC_SET_BILLBOARDS , RPC_PLAYER_STAT , RPC_ITEM_SOUND_PLAY , RPC_ITEM_SOUND_STOP ,
  RPC_CODE_LOCK_REQUEST , RPC_CODE_LOCK_RESPONSE , RPC_CODE_LOCK_UI_ACTION , RPC_BUNKERBROADCAST_CONFIG_SYNC ,
  RPC_END
}