Граф наследования:DayZCreatureAIInputController:Закрытые члены | |
| proto native void | OverrideMovementSpeed (bool state, float movementSpeed) |
| proto native float | GetMovementSpeed () |
| proto native void | OverrideTurnSpeed (bool state, float turnSpeed) |
| proto native float | GetTurnSpeed () |
| proto native void | OverrideHeading (bool state, float heading) |
| proto native float | GetHeading () |
| proto native void | OverrideJump (bool state, int jumpType, float jumpHeight=0) |
| proto native bool | IsJump () |
| proto native int | GetJumpType () |
| proto native float | GetJumpHeight () |
| proto native void | OverrideLookAt (bool state, vector direction) |
| proto native bool | IsLookAtEnabled () |
| proto native vector | GetLookAtDirectionWS () |
| proto native void | OverrideAlertLevel (bool state, bool alerted, int level, float inLevel) |
| proto native int | GetAlertLevel () |
| proto native float | GetAlertInLevel () |
| proto native bool | IsAlerted () |
| proto native void | OverrideBehaviourSlot (bool state, int slot) |
| proto native int | GetBehaviourSlot () |
| void | DayZCreatureAIInputController () |
| never created by script | |
| void | ~DayZCreatureAIInputController () |
| never destroyed by script | |
См. определение в файле DayZCreatureAIInputController.c строка 1