DayZ 1.30
DayZ Explorer by KGB
 
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◆ PlaySoundByAnimEvent()

void EntityAI::PlaySoundByAnimEvent ( EAnimSoundEventID id)
inlineprotected

См. определение в файле 3_Game/DayZ/Entities/InventoryItem.c строка 140

141 {
142 AnimSoundEvent soundEvent = GetInventoryItemType().GetSoundEvent(id);
143 if (soundEvent)
144 {
145 SoundObjectBuilder builder = soundEvent.GetSoundBuilder();
146 SoundObject soundObject = builder.BuildSoundObject();
147 if (soundObject)
148 PlaySound(soundObject, builder);
149 }
150 }
void PlaySound()
Определения HungerSoundHandler.c:39
proto native InventoryItemType GetInventoryItemType()
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
void SoundObject(SoundParams soundParams)
proto native SoundObject BuildSoundObject(SoundObjectBuilder soundObjectbuilder)

Перекрестные ссылки GetInventoryItemType(), PlaySound() и SoundObjectBuilder().