DayZ 1.27
DayZ Explorer by KGB
 
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◆ PlaySoundByAnimEvent()

void EntityAI::PlaySoundByAnimEvent ( EAnimSoundEventID id)
inlineprotected

См. определение в файле InventoryItem.c строка 138

139 {
140 AnimSoundEvent soundEvent = GetInventoryItemType().GetSoundEvent(id);
141 if (soundEvent)
142 {
143 SoundObjectBuilder builder = soundEvent.GetSoundBuilder();
144 SoundObject soundObject = builder.BuildSoundObject();
145 if (soundObject)
146 PlaySound(soundObject, builder);
147 }
148 }
void PlaySound()
Определения HungerSoundHandler.c:38
proto native InventoryItemType GetInventoryItemType()
AnimSoundEvent GetSoundEvent(int event_id)
Определения InventoryItemType.c:50
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
void SoundObject(SoundParams soundParams)
proto native SoundObject BuildSoundObject(SoundObjectBuilder soundObjectbuilder)

Перекрестные ссылки GetInventoryItemType(), PlaySound() и SoundObjectBuilder().