DayZ 1.30
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◆ DistSqrPoint2Line()

float ActionTargets::DistSqrPoint2Line ( vector pPoint,
vector pL1,
vector pL2 )
inlineprivate

distance between point and line

См. определение в файле ActionTargets.c строка 540

541 {
542 vector v = pL2 - pL1;
543 vector w = pPoint - pL1;
544
545 float c1 = vector.Dot(w,v);
546 float c2 = vector.Dot(v,v);
547
548 if ( c1 <= 0 || c2 == 0 )
549 return vector.DistanceSq(pPoint, pL1);
550
551 float b = c1 / c2;
552 vector nearestPoint = pL1 + (v * b);
553 return vector.DistanceSq(pPoint, nearestPoint);
554 }
static float Dot(vector v1, vector v2)
Returns Dot product of vector v1 and vector v2.
Определения EnConvert.c:305

Перекрестные ссылки vector::DistanceSq() и vector::Dot().

Используется в ComputeUtility().