DayZ
1.28
DayZ Explorer by KGB
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GetDebugActions()
override void GetDebugActions
(
out TSelectableActionInfoArrayEx
outputList
)
См. определение в файле
DayZAnimal.c
строка
125
126
{
127
super.GetDebugActions(outputList);
128
129
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.DELETE,
"Delete"
, FadeColors.RED));
130
if
(Gizmo_IsSupported())
131
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.GIZMO_OBJECT,
"Gizmo Object"
, FadeColors.LIGHT_GREY));
132
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.GIZMO_PHYSICS,
"Gizmo Physics (SP Only)"
, FadeColors.LIGHT_GREY));
// intentionally allowed for testing physics desync
133
outputList.Insert(
new
TSelectableActionInfoWithColor
(
SAT_DEBUG_ACTION
,
EActions
.SEPARATOR,
"___________________________"
, FadeColors.RED));
134
}
TSelectableActionInfoWithColor
Param4< int, int, string, int > TSelectableActionInfoWithColor
Определения
3_Game/Entities/EntityAI.c:97
EActions
EActions
Определения
EActions.c:2
SAT_DEBUG_ACTION
const int SAT_DEBUG_ACTION
Определения
3_Game/constants.c:454
Перекрестные ссылки
SAT_DEBUG_ACTION
.
Ishodniki
scripts
3_Game
Entities
DayZAnimal.c
Создано системой
1.13.2