DayZ 1.26
DayZ Explorer by KGB
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Класс Cauldron
+ Граф наследования:Cauldron:

Закрытые члены

override bool IsContainer ()
 
override string GetPouringSoundset ()
 
override string GetEmptyingLoopSoundsetHard ()
 
override string GetEmptyingLoopSoundsetSoft ()
 
override string GetEmptyingLoopSoundsetWater ()
 
override string GetEmptyingEndSoundsetHard ()
 
override string GetEmptyingEndSoundsetSoft ()
 
override string GetEmptyingEndSoundsetWater ()
 
override bool CanPutInCargo (EntityAI parent)
 
override bool CanReceiveItemIntoCargo (EntityAI item)
 
override bool CanLoadItemIntoCargo (EntityAI item)
 
override bool IsOpen ()
 
override bool CanHaveWetness ()
 
override float GetQuantityNormalizedScripted ()
 
override void SetActions ()
 

Подробное описание

Методы

◆ CanHaveWetness()

override bool CanHaveWetness ( )
inlineprivate
90 {
91 return true;
92 }

◆ CanLoadItemIntoCargo()

override bool CanLoadItemIntoCargo ( EntityAI item)
inlineprivate
74 {
75 if ( !super.CanLoadItemIntoCargo(item))
76 return false;
77
79 return false;
80
81 return true;
82 }
bool IsCargoException4x3(EntityAI item)
Definition ItemBase.c:9426
Definition EntityAI.c:95

Перекрестные ссылки IsCargoException4x3().

◆ CanPutInCargo()

override bool CanPutInCargo ( EntityAI parent)
inlineprivate
44 {
45 if (!super.CanPutInCargo(parent))
46 return false;
47
48 if ( parent && IsCargoException4x3(parent))
49 return false;
50
51 //is 'parent' somewhere in cargo?
52 if (parent && !parent.GetInventory().AreChildrenAccessible())
53 return false;
54
55 return true;
56 }

Перекрестные ссылки IsCargoException4x3().

◆ CanReceiveItemIntoCargo()

override bool CanReceiveItemIntoCargo ( EntityAI item)
inlineprivate
59 {
60 if (!super.CanReceiveItemIntoCargo(item))
61 return false;
62
64 return false;
65
66 //is 'this' somewhere in cargo?
67 if (!GetInventory().AreChildrenAccessible())
68 return false;
69
70 return true;
71 }

Перекрестные ссылки IsCargoException4x3().

◆ GetEmptyingEndSoundsetHard()

override string GetEmptyingEndSoundsetHard ( )
inlineprivate
29 {
30 return "pour_End_HardGround_Pot_SoundSet";
31 }

◆ GetEmptyingEndSoundsetSoft()

override string GetEmptyingEndSoundsetSoft ( )
inlineprivate
34 {
35 return "pour_End_SoftGround_Pot_SoundSet";
36 }

◆ GetEmptyingEndSoundsetWater()

override string GetEmptyingEndSoundsetWater ( )
inlineprivate
39 {
40 return "pour_End_Water_Pot_SoundSet";
41 }

◆ GetEmptyingLoopSoundsetHard()

override string GetEmptyingLoopSoundsetHard ( )
inlineprivate
14 {
15 return "pour_HardGround_Pot_SoundSet";
16 }

◆ GetEmptyingLoopSoundsetSoft()

override string GetEmptyingLoopSoundsetSoft ( )
inlineprivate
19 {
20 return "pour_SoftGround_Pot_SoundSet";
21 }

◆ GetEmptyingLoopSoundsetWater()

override string GetEmptyingLoopSoundsetWater ( )
inlineprivate
24 {
25 return "pour_Water_Pot_SoundSet";
26 }

◆ GetPouringSoundset()

override string GetPouringSoundset ( )
inlineprivate
9 {
10 return "emptyVessle_Pot_SoundSet";
11 }

◆ GetQuantityNormalizedScripted()

override float GetQuantityNormalizedScripted ( )
inlineprivate
95 {
96 return 1.0;
97 }

◆ IsContainer()

override bool IsContainer ( )
inlineprivate
4 {
5 return true;
6 }

◆ IsOpen()

override bool IsOpen ( )
inlineprivate
85 {
86 return true;
87 }

◆ SetActions()

override void SetActions ( )
inlineprivate
100 {
101 super.SetActions();
102
107 }
void AddAction(typename actionName)
Definition AdvancedCommunication.c:220
void RemoveAction(typename actionName)
Definition AdvancedCommunication.c:252
Definition ActionDrinkCookingPot.c:2
Definition ActionDrink.c:10
Definition ActionEmptyBottleBase.c:24
Definition ActionEmptyCookingPot.c:2

Перекрестные ссылки AddAction() и RemoveAction().


Объявления и описания членов класса находятся в файле: