DayZ 1.27
DayZ Explorer by KGB
 
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◆ UpdateState()

void Particle::UpdateState ( )
inlineprotected

Creates/Destroys ParticleEffect child according to current state.

Заметки
Is called from Play/Stop methods

См. определение в файле Particle.c строка 425

426 {
427 if ( m_IsPlaying == false && m_ParticleEffect)
428 {
430 }
431 else if ( m_IsPlaying == true && m_ParticleEffect == null )
432 {
434 }
435 }
bool m_IsPlaying
Whether the Effect is currently playing.
Определения Effect.c:37
Object m_ParticleEffect
The child object which contains the actual particle.
Определения Particle.c:50
void CreateParticleEffect()
Creates ParticleEffect child, called from UpdateState.
Определения Particle.c:440
void DestroyParticleEffect()
Destroys ParticleEffect child, called from UpdateState.
Определения Particle.c:474

Перекрестные ссылки CreateParticleEffect(), DestroyParticleEffect(), m_IsPlaying и m_ParticleEffect.

Используется в PlayParticleEx() и StopParticle().