DayZ 1.27
DayZ Explorer by KGB
 
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◆ GetBuilder()

SoundObjectBuilder AnimSoundLookupTableBank::GetBuilder ( string soundSetName)

См. определение в файле DayZAnimEventMaps.c строка 195

195 {
196 int tableNameHash = tableName.Hash();
197
198 SoundLookupTable table = m_pTables.Get(tableNameHash);
199 if(table == NULL)
200 {
201 table = new StepSoundLookupTable();
202 table.LoadTable(tableName);
203 m_pTables.Insert(tableNameHash, table);
204 }
205 return table;
206 }
207
208 SoundLookupTable GetImpactTable(string tableName)
209 {
210 int tableNameHash = tableName.Hash();
211
212 SoundLookupTable table = m_pTables.Get(tableNameHash);
213 if(table == NULL)
214 {
215 table = new ImpactSoundLookupTable();
SoundLookupTable GetImpactTable(string tableName)
Определения DayZAnimEventMaps.c:208
autoptr map< int, ref SoundLookupTable > m_pTables
Определения DayZAnimEventMaps.c:237
class SoundLookupTable StepSoundLookupTable()
Определения DayZAnimEventMaps.c:81
void ImpactSoundLookupTable()
Определения DayZAnimEventMaps.c:127
void LoadTable(string soundLookupTableName)
Определения DayZAnimEventMaps.c:15
proto native int Hash()
Returns hash of string.

Перекрестные ссылки string::Hash(), SoundLookupTable::LoadTable(), m_pTables и StepSoundLookupTable().