164 {
166 {
168 Param1<bool> play = new Param1<bool>( false );
169 if (TransferLiquidActionData.Cast(action_data).m_Tendency)
171 else
173 }
174 }
proto native void RPCSingleParam(Object target, int rpc_type, Param param, bool guaranteed, PlayerIdentity recipient=null)
see CGame.RPC
proto native CGame GetGame()