DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnActivate()

void OnActivate ( PlayerBase player)
protected

is called when an inactive modifier gets activated during gameplay, is NOT called on activation upon player server connection(see OnReconnect)

См. определение в файле HeatStroke.c строка 169

170 {
171 player.GetStaminaHandler().ActivateRecoveryModifier(EStaminaMultiplierTypes.DISEASE_PNEUMONIA);
172 player.GetStaminaHandler().ActivateDepletionModifier(EStaminaMultiplierTypes.DISEASE_PNEUMONIA);
173 }
EStaminaMultiplierTypes
Определения StaminaHandler.c:2

Перекрестные ссылки m_NextEvent, m_SquintSymptom, PAIN_EVENT_INTERVAL_MAX, PAIN_EVENT_INTERVAL_MIN, Math::RandomFloatInclusive() и TransmitAgents().