DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ IsBaseFlat()

bool Hologram::IsBaseFlat ( vector contact_pos_left_close,
vector contact_pos_right_close,
vector contact_pos_left_far,
vector contact_pos_right_far )
inlineprotected

См. определение в файле Hologram.c строка 786

787 {
788 vector projection_pos = GetProjectionPosition();
789 float slope_pos_left_close = Math.AbsFloat(projection_pos[1] - contact_pos_left_close[1]);
790 float slope_pos_right_close = Math.AbsFloat(projection_pos[1] - contact_pos_right_close[1]);
791 float slope_pos_left_far = Math.AbsFloat(projection_pos[1] - contact_pos_left_far[1]);
792 float slope_pos_right_far = Math.AbsFloat(projection_pos[1] - contact_pos_right_far[1]);
793
794 bool isTrue = slope_pos_left_close < m_SlopeTolerance && slope_pos_right_close < m_SlopeTolerance && slope_pos_left_far < m_SlopeTolerance && slope_pos_right_far < m_SlopeTolerance;
795 #ifdef DIAG_DEVELOPER
796 DebugText("IsBaseFlat(must be true): ", true, isTrue, " (slope < slopeTolerance) | slopeTolerance: " + m_SlopeTolerance + " | lc: " + slope_pos_left_close + " | rc: " + slope_pos_right_close + " | lf: " + slope_pos_left_far + " | rf: " + slope_pos_right_far);
797 DrawArrow(projection_pos, contact_pos_left_close, slope_pos_left_close < m_SlopeTolerance);
798 DrawArrow(projection_pos, contact_pos_right_close, slope_pos_right_close < m_SlopeTolerance);
799 DrawArrow(projection_pos, contact_pos_left_far, slope_pos_left_far < m_SlopeTolerance);
800 DrawArrow(projection_pos, contact_pos_right_far, slope_pos_right_far < m_SlopeTolerance);
801 #endif
802
803 return isTrue;
804 }
float m_SlopeTolerance
Определения Hologram.c:54
vector GetProjectionPosition()
Определения Hologram.c:1445

Перекрестные ссылки Math::AbsFloat(), GetProjectionPosition() и m_SlopeTolerance.

Используется в IsBaseViable().