DayZ 1.27
DayZ Explorer by KGB
 
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◆ ProcessVoiceFX()

AbstractWave DayZInfected::ProcessVoiceFX ( string pSoundSetName)
inlineprotected

См. определение в файле ZombieBase.c строка 526

527 {
528 SoundParams soundParams;
529 SoundObjectBuilder soundObjectBuilder;
530 SoundObject soundObject;
531 if (!GetGame().IsDedicatedServer())
532 {
533 soundParams = new SoundParams( pSoundSetName );
534 if ( !soundParams.IsValid() )
535 {
536 //SoundError("Invalid sound set.");
537 return null;
538 }
539
540 soundObjectBuilder = new SoundObjectBuilder( soundParams );
541 soundObject = soundObjectBuilder.BuildSoundObject();
542 AttenuateSoundIfNecessary(soundObject);
543
544 return PlaySound(soundObject, soundObjectBuilder);
545 }
546
547 return null;
548 }
void PlaySound()
Определения HungerSoundHandler.c:38
proto native CGame GetGame()
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
void SoundObject(SoundParams soundParams)
class SoundObject SoundParams(string name)

Перекрестные ссылки AbstractWave(), GetGame(), PlaySound(), SoundObjectBuilder() и SoundParams().