Закрытые члены | |
void | InventoryItemType () |
void | ~InventoryItemType () |
void | LoadSoundEvents () |
AnimSoundEvent | GetSoundEvent (int event_id) |
proto native owned string | GetName () |
proto native void | SetOptics2DTexture (int index, string textureName) |
Set optics 2D model texture at provided selection index. | |
proto native void | SetOptics2DMaterial (int index, string materialName) |
Set optics 2D material at provided selection index. | |
proto native int | FindOptics2DSelection (string selectionName, bool ignoreCase=true) |
Finds selection index by name. | |
proto native bool | IsUsingOptics2DModel () |
Whether 2D model (modelOptics ) is set and used for this type. | |
Закрытые данные | |
ref map< int, ref AnimSoundEvent > | m_AnimSoundEvents |
ref array< ref AnimSoundEvent > | m_animSoundEvents |
DEPRECATED. | |
См. определение в файле 3_Game/InventoryItemType.c строка 1