Закрытые члены | |
| void | InventoryItemType () |
| void | ~InventoryItemType () |
| void | LoadSoundEvents () |
| AnimSoundEvent | GetSoundEvent (int event_id) |
| proto native owned string | GetName () |
| proto native void | SetOptics2DTexture (int index, string textureName) |
| Set optics 2D model texture at provided selection index. | |
| proto native void | SetOptics2DMaterial (int index, string materialName) |
| Set optics 2D material at provided selection index. | |
| proto native int | FindOptics2DSelection (string selectionName, bool ignoreCase=true) |
| Finds selection index by name. | |
| proto native bool | IsUsingOptics2DModel () |
Whether 2D model (modelOptics) is set and used for this type. | |
Закрытые данные | |
| ref map< int, ref AnimSoundEvent > | m_AnimSoundEvents |
| ref array< ref AnimSoundEvent > | m_animSoundEvents |
| DEPRECATED. | |
См. определение в файле 3_Game/InventoryItemType.c строка 1