DayZ 1.30
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◆ OnFinishProgressServer()

override void ActionWashHeadWettingClothesBase::OnFinishProgressServer ( ActionData action_data)
inlineprotected

См. определение в файле ActionWashHeadWettingClothesBase.c строка 49

50 {
51 super.OnFinishProgressServer(action_data);
52
53 action_data.m_Player.m_AgentPool.ReduceAgent(eAgents.EYES_IRRITATION, GetEyeIrritationReduction());
54 action_data.m_Player.GetThermalBiasHandler().Add(-PlayerConstants.THERMAL_BIAS_WASH_HEAD_DECREMENT);
55 action_data.m_Player.GetThermalBiasHandler().SetTemporaryResistance(PlayerConstants.THERMAL_BIAS_WASH_HEAD_TEMPORARY_RESISTANCE_TIME);
57 }
eAgents
Определения EAgents.c:3
PlayerBase m_Player
Определения ActionBase.c:40
void ApplyWetnessToClothes(PlayerBase player, bool fromContainer, float scale)

Перекрестные ссылки ApplyWetnessToClothes(), GetEyeIrritationReduction(), IsFromContainer(), ActionData::m_Player, PlayerConstants::THERMAL_BIAS_WASH_HEAD_DECREMENT и PlayerConstants::THERMAL_BIAS_WASH_HEAD_TEMPORARY_RESISTANCE_TIME.