DayZ 1.27
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◆ OnVariablesSynchronized()

override void RemoteDetonatorReceiver::OnVariablesSynchronized ( )
protected

См. определение в файле RemoteDetonator.c строка 250

250 {
251 super.SetActions();
252
255 }
256}
257
259{
260 override void CopyOldPropertiesToNew(notnull EntityAI old_item, EntityAI new_item)
class LogManager EntityAI
ActionAttachExplosivesTriggerCB ActionContinuousBaseCB ActionAttachExplosivesTrigger()
Определения ActionAttachExplosivesTrigger.c:11
ActionDisarmExplosiveWithRemoteDetonatorUnpairedCB ActionDisarmExplosiveCB ActionDisarmExplosiveWithRemoteDetonatorUnpaired()
void RemoveAction(typename actionName)
Определения AdvancedCommunication.c:252
override void CopyOldPropertiesToNew(notnull EntityAI old_item, EntityAI new_item)
Определения RemoteDetonator.c:260
base class for transformation operations (creating one item from another)
Определения ReplaceItemWithNewLambdaBase.c:5

Перекрестные ссылки ActionAttachExplosivesTrigger(), ActionDisarmExplosiveWithRemoteDetonatorUnpaired() и RemoveAction().