DayZ 1.27
DayZ Explorer by KGB
 
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◆ CollectAndSetPlayerData()

void Environment::CollectAndSetPlayerData ( )
inlineprotected

См. определение в файле Environment.c строка 533

534 {
535 vector playerPos = m_Player.GetPosition();
536 m_PlayerHeightPos = playerPos[1];
537
538 HumanCommandMove hcm = m_Player.GetCommand_Move();
539 if (hcm)
540 {
542 }
543
545 }
float GetPlayerHeat()
Returns heat player generated based on player's movement speed (for now)
Определения Environment.c:269
float m_PlayerHeat
Определения Environment.c:34
PlayerBase m_Player
Определения Environment.c:30
float m_PlayerSpeed
Определения Environment.c:32
float m_PlayerHeightPos
Определения Environment.c:31
proto native float GetCurrentMovementSpeed()
0,1,2..3 idle, walk, run, sprint
void HumanCommandMove()
Определения human.c:514

Перекрестные ссылки HumanCommandMove::GetCurrentMovementSpeed(), GetPlayerHeat(), m_Player, m_PlayerHeat, m_PlayerHeightPos и m_PlayerSpeed.

Используется в Update().