DayZ 1.30
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ OnGetActivatedClient()

override void IrritatedEyes::OnGetActivatedClient ( PlayerBase player)
inlineprotected

gets called once on an Symptom which is being activated

См. определение в файле PlayerSymptoms/States/Secondary/IrritatedEyes.c строка 39

40 {
41 if (LogManager.IsSymptomLogEnable())
42 Debug.SymptomLog("n/a", this.ToString(), "n/a", "OnGetActivated", m_Player.ToString());
43
44 g_Game.GetMission().GetEffectWidgets().AddActiveEffects({EffectWidgetsTypes.EYE_VEINS});
45 }
string Debug()
Определения CachedEquipmentStorageBase.c:26
DayZGame g_Game
Определения DayZGame.c:4074
proto string ToString()
PlayerBase m_Player
Определения StateBase.c:8

Перекрестные ссылки g_Game, LogManager::IsSymptomLogEnable(), SymptomBase::m_Player, Debug::SymptomLog() и ToString().