1148 {
1149 ItemManager.GetInstance().HideDropzones();
1151 EntityAI parent = entity.GetHierarchyParent();
1153 {
1154 ItemManager.GetInstance().GetRightDropzone().SetAlpha(1);
1155 }
1157 {
1158 ItemManager.GetInstance().GetLeftDropzone().SetAlpha(1);
1159 }
1160
1161 if (w == null || reciever == null)
1162 {
1163 return;
1164 }
1166 reciever.GetUserData(pa);
1168 {
1169 ContainerWithCargo item = ContainerWithCargo.Cast(
m_Parent.m_Parent);
1170 if (item)
1171 {
1172 item.DraggingOverGrid(w,
m_PosY + pa.y,
m_PosX + pa.x, reciever);
1173 }
1174 HandsContainer hands_item = HandsContainer.Cast(
m_Parent.m_Parent);
1175 if (hands_item)
1176 {
1178 }
1179 }
1180 }
bool DraggingOverGrid(Widget w, int x, int y, Widget reciever, CargoContainer cargo)
proto native CGame GetGame()