DayZ 1.26
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Файл DayZPlayerImplementAiming.c

См. исходные тексты.

Структуры данных

class  DayZPlayerImplementAiming
 

Перечисления

enum  eSwayStates {
  DEFAULT , HOLDBREATH_IN , HOLDBREATH_STABLE , HOLDBREATH_EXHAUSTED ,
  MAX
}
 

Переменные

enum eSwayStates SWAY_MULTIPLIER_DEFAULT = 1.0
 
static const float SWAY_MULTIPLIER_STABLE = 0.05
 
static const float SWAY_MULTIPLIER_EXHAUSTED = 0.6
 
static const float SWAY_TIME_IN = 1.5
 
static const float SWAY_TIME_STABLE = 3.0
 
static const float SWAY_TIME_EXHAUSTED = 1.5
 
static const float SWAY_TIME_OUT = 0.5
 
static const float SWAY_ROLL = 3
 

Перечисления

◆ eSwayStates

Элементы перечислений
DEFAULT 
HOLDBREATH_IN 
HOLDBREATH_STABLE 
HOLDBREATH_EXHAUSTED 
MAX 
11{
12 DEFAULT,
16 MAX
17}
@ HOLDBREATH_STABLE
Definition DayZPlayerImplementAiming.c:14
@ HOLDBREATH_EXHAUSTED
Definition DayZPlayerImplementAiming.c:15
@ DEFAULT
Definition DayZPlayerImplementAiming.c:12
@ MAX
Definition DayZPlayerImplementAiming.c:16
@ HOLDBREATH_IN
Definition DayZPlayerImplementAiming.c:13

Переменные

◆ SWAY_MULTIPLIER_DEFAULT

enum eSwayStates SWAY_MULTIPLIER_DEFAULT = 1.0

◆ SWAY_MULTIPLIER_EXHAUSTED

const float SWAY_MULTIPLIER_EXHAUSTED = 0.6
static

◆ SWAY_MULTIPLIER_STABLE

const float SWAY_MULTIPLIER_STABLE = 0.05
static

◆ SWAY_ROLL

const float SWAY_ROLL = 3
static

◆ SWAY_TIME_EXHAUSTED

const float SWAY_TIME_EXHAUSTED = 1.5
static

◆ SWAY_TIME_IN

const float SWAY_TIME_IN = 1.5
static

◆ SWAY_TIME_OUT

const float SWAY_TIME_OUT = 0.5
static

◆ SWAY_TIME_STABLE

const float SWAY_TIME_STABLE = 3.0
static