Структуры данных | |
class | DayZPlayerImplementAiming |
Перечисления | |
enum | eSwayStates { DEFAULT , HOLDBREATH_IN , HOLDBREATH_STABLE , HOLDBREATH_EXHAUSTED , MAX } |
Переменные | |
enum eSwayStates | SWAY_MULTIPLIER_DEFAULT = 1.0 |
static const float | SWAY_MULTIPLIER_STABLE = 0.05 |
static const float | SWAY_MULTIPLIER_EXHAUSTED = 0.6 |
static const float | SWAY_TIME_IN = 1.5 |
static const float | SWAY_TIME_STABLE = 3.0 |
static const float | SWAY_TIME_EXHAUSTED = 1.5 |
static const float | SWAY_TIME_OUT = 0.5 |
static const float | SWAY_ROLL = 3 |