65 {
67 if ( player )
68 {
69 ConstructionActionData construction_action_data = player.GetConstructionActionData();
70 ConstructionPart constrution_part = construction_action_data.
GetTargetPart();
71
72 if ( constrution_part )
73 {
74 return "#repair" +
" " + constrution_part.
GetName();
75 }
76 }
77
78 return "";
79 }
ConstructionPart GetTargetPart()
proto native CGame GetGame()