10 proto native
void SetMessageSpeed(
float dotDuration,
float dashDuration,
float symbolGap,
float wordGap);
void ~BunkerBroadcastManager()
void BunkerBroadcastManager()
proto native void SetBroadcastBunkerRepeatCount(int count)
proto native void SetPauseBetweenBunkers(float pause)
proto native void SetMessageSpeed(float dotDuration, float dashDuration, float symbolGap, float wordGap)
proto native void SetBroadcastTotalRepeatCount(int count)
proto native void BroadcastTextAsMorse(notnull array< string > inputs, notnull array< string > outputs)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.