1017 {
1019
1020 int slot_ID;
1021 string attachment_type;
1022 for (
int i = 0; i < DefaultCharacterCreationMethods.GetAttachmentSlotsArray().
Count(); i++)
1023 {
1024 slot_ID = DefaultCharacterCreationMethods.GetAttachmentSlotsArray().Get(i);
1025 if (DefaultCharacterCreationMethods.GetConfigArrayCountFromSlotID(slot_ID) > 0)
1026 {
1027 attachment_type = DefaultCharacterCreationMethods.GetConfigAttachmentTypes(slot_ID).GetRandomElement();
1028
1030 }
1031 }
1032 }