Структуры данных | |
| class | WeaponChamberFromAttMag |
| class | WeaponChamberFromInnerMag |
| class | WeaponStartAction |
| simple class starting animation action specified by m_action and m_actionType Подробнее... | |
| class | WeaponStateBase |
| represent weapon state base Подробнее... | |
| class | WeaponUnjamming_Cartridge |