Loads in the sound when it is requested for playing through 'SoundPlayEx'.
- Аргументы
-
params | SoundParams Possibility of passing in an already existing SoundParams, else one will get created |
См. определение в файле EffectSound.c строка 300
301 {
303 {
304 if (!params)
305 {
307 }
308
309
312 {
314 return false;
315 }
316
319 {
321 }
322
324
326 {
329 }
330 else
331 {
333 }
334 }
335 else
336 {
337
338 }
339
340 return true;
341 }
Object m_ParentObject
Cached parent.
ref SoundParams m_SoundParams
void SoundError(string err_msg)
Helper for throwing sound errors.
ref SoundObjectBuilder m_SoundObjectBuilder
ref SoundObject m_SoundObject
class AbstractSoundScene SoundObjectBuilder(SoundParams soundParams)
class JsonUndergroundAreaTriggerData GetPosition
class SoundObject SoundParams(string name)
Перекрестные ссылки GetPosition, m_ParentObject, m_SetEnvVariables, m_SoundObject, m_SoundObjectBuilder, m_SoundParams, m_SoundSetName, m_SoundWaveKind, SoundError(), SoundObjectBuilder() и SoundParams().
Используется в SoundLoad() и SoundPlayEx().