4 {
5 m_ToggleAnimations.Insert( new ToggleAnimations("Door1o", "Door1c", OPENING_0), 0 );
6 m_ToggleAnimations.Insert( new ToggleAnimations("Door2o", "Door2c", OPENING_1), 0 );
7 m_ToggleAnimations.Insert( new ToggleAnimations("Door3o", "Door3c", OPENING_2), 0 );
8 m_ToggleAnimations.Insert( new ToggleAnimations("Door4o", "Door4c", OPENING_3), 0 );
9 m_ToggleAnimations.Insert( new ToggleAnimations("Door5o", "Door5c", OPENING_4), 0 );
10 m_ToggleAnimations.Insert( new ToggleAnimations("Door6o", "Door6c", OPENING_5), 0 );
11
12 m_ShowAnimationsWhenPitched.Insert( "Body" );
13 m_ShowAnimationsWhenPitched.Insert( "Pack" );
14
15
16
17
18
19
20
21 m_ShowAnimationsWhenPacked.Insert( "Inventory" );
22
24 }
Container_Base m_HalfExtents
proto native vector Vector(float x, float y, float z)
Vector constructor from components.