DayZ 1.27
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◆ ClearCatchingItemData()

void CatchingContextFishingRodAction::ClearCatchingItemData ( )
inlineprotected

only clear stuff you need to update

См. определение в файле CatchingContextFishingRodAction.c строка 57

58 {
59 super.ClearCatchingItemData();
60
68 m_SignalCycleTarget = UAFishingConstants.SIGNAL_CYCLE_MEAN_DEFAULT - 1; //lowered by '1', configured value is count
69 m_SignalCycleEndTarget = UAFishingConstants.SIGNAL_CYCLE_HARD_TARGET_DEFAULT - 1; //lowered by '1', configured value is count
70 m_SignalTargetProbability = UAFishingConstants.SIGNAL_MEAN_CHANCE_DEFAULT;
71 m_SignalTargetEndProbability = UAFishingConstants.SIGNAL_HARD_TARGET_CHANCE_DEFAULT;
74 }

Перекрестные ссылки m_BaitLossChanceMod, m_HookLossChanceMod, m_SignalCycleEndTarget, m_SignalCycleTarget, m_SignalCycleTargetAdjustment, m_SignalCycleTargetEndAdjustment, m_SignalDurationMax, m_SignalDurationMin, m_SignalStartTimeMax, m_SignalStartTimeMin, m_SignalTargetEndProbability, m_SignalTargetProbability, ResetSignalCounter(), UAFishingConstants::SIGNAL_CYCLE_HARD_TARGET_DEFAULT, UAFishingConstants::SIGNAL_CYCLE_MEAN_DEFAULT, UAFishingConstants::SIGNAL_HARD_TARGET_CHANCE_DEFAULT и UAFishingConstants::SIGNAL_MEAN_CHANCE_DEFAULT.