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См. определение в файле EffectManager.c строка 690
Используется в SEffectManager::Cleanup(), SEffectManager::CreateParticleServer(), SEffectManager::DestroyEffecterParticleServer(), ActionMineBush::OnExecuteServer(), OnExecuteServer(), SEffectManager::OnUpdate(), ActionFishingNew::PlaySplashEffectSynced(), SEffectManager::ReactivateParticleServer(), SEffectManager::ReinitParticleServer(), SEffectManager::StartParticleServer() и SEffectManager::StopParticleServer().