DayZ 1.27
DayZ Explorer by KGB
 
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◆ OnInventoryExit()

override void OnInventoryExit ( Man player)
protected

См. определение в файле EasterEgg.c строка 117

118 {
119 //Do not execute on simple drop as it may cause issues
120 PlayerBase player_PB = PlayerBase.Cast( player );
121 if ( player_PB && player_PB.GetThrowing().IsThrowingAnimationPlaying() )
122 {
123 if ( m_CreatureType != "" )
125 else
127 }
128 else
129 {
131 }
132
133 //Make sure state is properly synchronized or VFX might bug out
134 SetSynchDirty();
135 }
eCaptureState
Определения EasterEgg.c:2
string m_CreatureType
Определения EasterEgg.c:17
int m_CaptureState
Определения EasterEgg.c:19
Определения PlayerBaseClient.c:2

Перекрестные ссылки m_CaptureState и m_CreatureType.