232 {
234
236 {
240
241 }
242 PluginRemotePlayerDebugClient plugin_remote_client = PluginRemotePlayerDebugClient.Cast(
GetPluginSafe(PluginRemotePlayerDebugClient));
244 {
245 plugin_remote_client.RequestPlayerInfo(PlayerBase.Cast(
g_Game.GetPlayer()), 1);
247 }
248
249 PluginRemotePlayerDebugServer plugin_remote_server = PluginRemotePlayerDebugServer.Cast(
GetPluginSafe(PluginRemotePlayerDebugServer));
250 if (plugin_remote_server)
251 {
255 }
256
257 }
PluginBase GetPluginSafe(typename plugin_type)
TextListboxWidget m_PositionsListbox
bool m_UpdatePlayerPositions
CheckBoxWidget m_ShowOthers
ref array< ref RemotePlayerStatDebug > m_PlayerDebugStats
PluginConfigDebugProfile m_ConfigDebugProfile