312 {
313 super.EEInit();
314
315
319
321 {
323 }
324
326 {
329 }
330 }
void RefreshFireplaceVisuals()
ref UnderObjectDecalSpawnSettings m_UnderObjectDecalSpawnSettings
ref Cooking m_CookingProcess
determines how fast will the fuel item burn before spending (lower is better)
ref UnderObjectDecalSpawnComponent m_UnderObjectDecalSpawnComponent
bool m_ThawnSurfaceUnderSupport
size of wetness increment (per FP heating tick) added to overall FP wetness when ignited on wet surfa...
void InitializeTemperatureSources()
void UnderObjectDecalSpawnComponent(notnull UnderObjectDecalSpawnSettings pSettings, notnull Object pParent)