2742 {
2743 super.OnRPC(sender, rpc_type, ctx);
2744
2745 ref Param1<bool> p = new Param1<bool>(false);
2746
2748 {
2749 bool failure = p.param1;
2750 }
2751
2752 switch (rpc_type)
2753 {
2754 case FirePlaceFailure.WIND:
2755
2756 if (failure)
2757 {
2761 }
2762
2763 break;
2764
2765 case FirePlaceFailure.WET:
2766
2767 if (failure)
2768 {
2772 }
2773
2774 break;
2775 }
2776 }
void ParticleWetNoIgniteStart()
void SoundFireWetNoIgniteStart()
void SoundFireWindyNoIgniteStart()
void ParticleFireWindyNoIgniteStart()
proto bool Read(void value_in)