2744 {
2745 super.OnRPC(sender, rpc_type, ctx);
2746
2747 ref Param1<bool> p = new Param1<bool>(false);
2748
2750 {
2751 bool failure = p.param1;
2752 }
2753
2754 switch (rpc_type)
2755 {
2756 case FirePlaceFailure.WIND:
2757
2758 if (failure)
2759 {
2763 }
2764
2765 break;
2766
2767 case FirePlaceFailure.WET:
2768
2769 if (failure)
2770 {
2774 }
2775
2776 break;
2777 }
2778 }
void ParticleWetNoIgniteStart()
void SoundFireWetNoIgniteStart()
void SoundFireWindyNoIgniteStart()
void ParticleFireWindyNoIgniteStart()
proto bool Read(void value_in)