2755 {
2756 super.OnRPC(sender, rpc_type, ctx);
2757
2758 ref Param1<bool> p = new Param1<bool>(false);
2759
2761 {
2762 bool failure = p.param1;
2763 }
2764
2765 switch (rpc_type)
2766 {
2767 case FirePlaceFailure.WIND:
2768
2769 if (failure)
2770 {
2774 }
2775
2776 break;
2777
2778 case FirePlaceFailure.WET:
2779
2780 if (failure)
2781 {
2785 }
2786
2787 break;
2788 }
2789 }
void ParticleWetNoIgniteStart()
void SoundFireWetNoIgniteStart()
void SoundFireWindyNoIgniteStart()
void ParticleFireWindyNoIgniteStart()
proto bool Read(void value_in)