2725 {
2726 super.OnRPC(sender, rpc_type, ctx);
2727
2728 ref Param1<bool> p = new Param1<bool>(false);
2729
2731 {
2732 bool failure = p.param1;
2733 }
2734
2735 switch (rpc_type)
2736 {
2737 case FirePlaceFailure.WIND:
2738
2739 if (failure)
2740 {
2744 }
2745
2746 break;
2747
2748 case FirePlaceFailure.WET:
2749
2750 if (failure)
2751 {
2755 }
2756
2757 break;
2758 }
2759 }
void ParticleWetNoIgniteStart()
void SoundFireWetNoIgniteStart()
void SoundFireWindyNoIgniteStart()
void ParticleFireWindyNoIgniteStart()
proto bool Read(void value_in)