DayZ 1.27
DayZ Explorer by KGB
 
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Класс AnimCommandBase

base class of all commands exposed to script to provide common functionality over animations Подробнее...

Защищенные члены

void AnimCommandBase ()
 
void ~AnimCommandBase ()
 
proto native IEntity GetEntity ()
 returns entity that this command is bount to
 
void OnActivate ()
 called when command starts
 
void OnDeactivate ()
 called when command ends
 
void PreAnimUpdate (float pDt)
 
void PrePhysUpdate (float pDt)
 
proto native void PreAnim_CallCommand (int pCommand, int pParamInt, float pParamFloat)
 functions usable only from OnActivate or PreAnimUpdate
 
proto native void PreAnim_SetFloat (int pVar, float pFlt)
 
proto native void PreAnim_SetInt (int pVar, int pInt)
 
proto native void PreAnim_SetBool (int pVar, bool pBool)
 
proto native bool PrePhys_IsEvent (int pEvent)
 functions usable in PrePhysUpdate
 
proto native bool PrePhys_IsTag (int pTag)
 

Подробное описание

base class of all commands exposed to script to provide common functionality over animations

См. определение в файле AnimCommand.c строка 2