Закрытые члены | |
proto native void | ClearUserMarks () |
proto native void | AddUserMark (vector pos, string text, int color, string texturePath) |
proto native vector | GetMapPos () |
proto native void | SetMapPos (vector worldPos) |
proto native float | GetScale () |
proto native void | SetScale (float scale) |
proto native float | GetContourInterval () |
proto native float | GetCellSize (float pLegendWidth) |
proto native vector | MapToScreen (vector worldPos) |
proto native vector | ScreenToMap (vector screenPos) |
См. определение в файле gameplay.c строка 322