561 {
562 if (CanCombine())
563 {
564 if ( GetFocusedContainer() && ( GetFocusedContainer().IsInherited( ContainerWithCargo ) || GetFocusedContainer().IsInherited( ContainerWithCargoAndAttachments ) ) )
565 {
566 return GetFocusedContainer().Combine();
567 }
568 else
569 {
572
573 Icon hands_icon = ItemManager.GetInstance().GetHandsPreview().GetIcon();
574
575 if( item_in_hands && item )
576 {
578 }
579 }
580 }
581 return true;
582 }
class GP5GasMask extends MaskBase ItemBase
bool CombineItems(EntityAI entity1, EntityAI entity2)
override EntityAI GetFocusedItem()
proto native CGame GetGame()