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inlineprotected |
called from PlayerBase - syncs stamina values on server with client AND sets the value to match on server and client both (m_StaminaSynced guarantees identical values)
См. определение в файле StaminaHandler.c строка 520
Перекрестные ссылки m_IsInCooldown, m_Player, m_Stamina, m_StaminaCap, m_StaminaSynced, Serializer::Read(), ReadAdditionalStaminaInfo(), DayZPlayerSyncJunctures::SJ_STAMINA и DayZPlayerSyncJunctures::SJ_STAMINA_MISC.